Quarry Seven

Quarry Seven is a Union Labor Camp unexplored location controlled by the Union of the Five Fingers.

Amenities

 * Market

Mess Hall
The mess hall was filled with enough tables to seat the guards, administrators, and other miscellaneous civilians. An older man with a golden cog on his vest and a prosthetic leg stopped eating and approached us. "Welcome, brothers and sisters. Please, eat and drink. Enjoy the bounty the Union provides."

"You must have heard of the paradise that is the Union to have ventured this far. It’s a harsh world out there, but together we can rise up. In the end, only through sacrifice can the collective reach greatness. A wonderful thing, don’t you agree?"

Area closed. Area closed.
 * "Yes, it is."
 * Fight Union Fist Supervisor Level 9 Boss. You go first.
 * Gain The Radical, 1 Common Luxury item, and 1 Common [11-13] Food item.
 * Hand over the followers. (Cost: 5 Followers)
 * Lose 5 random Followers.

Area closed.
 * "No, I don’t think so."
 * Fight Union Fist Supervisor Level 9 Boss. You go first.
 * Gain The Radical, 1 Common Luxury item, and 1 Common [11-13] Food item.

Area closed.
 * "A sacrifice is only given willingly." (Requires: [22-24] Altruist)
 * Failure.
 * What started as a simple question turned into an argument on the nature of sacrifice, and the needs of the few versus those of the many. Unfortunately, the Union commander wasn’t willing to tolerate other viewpoints, and called his men to attack once he started losing the argument.
 * Fight. (Union Fist Supervisor, Legendary Foe)
 * With the older man defeated, we took what we could, and scattered before more Unionists arrived. Muffled screams from the basement interrupted our escape, though. Down there we found a traitor to the Union, locked in solitary confinement. We quickly broke the lock and freed him to join our convoy. Rewards: 1 Mythic Fugitive (The Radical), 1 Common Hope item, 1 Common food item.
 * Move on. Area closed.
 * Success.
 * Gain The Radical.

Barracks
Guarding the entrance to the barracks were a gang of rough-looking Union soldiers, all with the cog stitched onto their clothes.

More guards could be seen in the watchtowers, overlooking the surrounding area and the few workers still in the camp.

Area closed.
 * Approach the guards.
 * As we approached the front entrance, a Union official greeted us stiffly as his guards looked at us suspiciously. "This is the prisoner camp. What is your business here?"
 * "Who are these prisoners?"
 * "This is a re-education facility. These poor souls are here to see the error of their ways. Our job is to help them become good workers, indoctrinating them with the right ideas and attitude!"
 * "Let us take some of them off your hands." (Cost: 10 Batteries)
 * Gain x2 Rare/Common Union followers.
 * "What about those who can no longer work?" (Requires: [14-15] Altruist)
 * We managed to convince the official that he should get rid of his weaker and more stubborn cases to save on maintenance costs. We’d take care of them. He nodded and agreed to let some of the "lost causes" leave the camp with us. Rewards: 3 Fugitives.
 * Leave. Area closed.
 * Leave. Area closed.
 * Nothing much. Area closed.

Gain x2 Common/Rare Union followers. All areas closed. Area closed.
 * Speak to the workers.
 * Give him some food. (Cost: 5 Food)
 * Gain [4-6] Altruists.
 * Send [a Bandit follower] to distract the guards. (Legendary = )
 * Failure.
 * Lose Bandit follower.
 * Attack the guards.
 * Fight Union Engineer Elite. Enemy goes first.
 * Stay out of it. Area closed.
 * Success.
 * Gain x2 Rare/Legendary Union followers.


 * Return. Area remains open.