Cards

Cards are the main gameplay element in the combat of Nowhere Prophet.

There are two fundamentally different types of cards:


 * 1) Convoy cards, which represent people, creatures or machines and are played from the hand onto the battlefield to create units.
 * 2) Leader cards, which primarily represent actions or events and are played for instant effect.

Each type has its own deck, which is managed differently.

Cards also have a Rarity and an Energy Cost. Some also have tags that make them eligible targets for certain effects:


 * Armor (leader)
 * Attack (leader)
 * Beast (convoy)
 * Construct (leader)
 * Drone (convoy)
 * Obstacle (leader)
 * Technopath (convoy)

Card lists

 * List of convoy cards
 * List of leader cards

Example cards
A few random cards: